UNMUTE AUDIO
A V6.1
SAVEGAMES
STATSX
Respawning in 5...

PAUSED

CONTROLS

CONTROL SCHEME:
Layout switching UI only. You can wire the real scheme logic later.
Drive
WASD / ARROWS
Brake
SPACE
Drift
SHIFT
Boost
B
Hover
H
Fire Bullets
F / LEFT MOUSE
Fire Weapon
Q
Fire Mine
E
Shield
Y
Jump
J
Gears
[ / ]
Next Weapon
MOUSE WHEEL
Steer
LEFT STICK
Throttle / Brake
R2 / L2
Drift
R1
Boost
L1
Hover
L3
Fire Bullets
SQUARE
Fire Weapon
CROSS
Fire Mine
CIRCLE
Shield
TRIANGLE
Jump
R3
Gears
RIGHT STICK UP / DOWN
Next Weapon
D-PAD LEFT / RIGHT
Steer
LEFT STICK
Throttle / Brake
RT / LT
Drift
RB
Boost
LB
Hover
L3
Fire Bullets
X
Fire Weapon
A
Fire Mine
B
Shield
Y
Jump
R3
Gears
RIGHT STICK UP / DOWN
Next Weapon
D-PAD LEFT / RIGHT
Steer
LEFT STICK
Throttle / Brake
ZR / ZL
Drift
R
Boost
L
Hover
L3
Fire Bullets
Y
Fire Weapon
B
Fire Mine
A
Shield
X
Jump
R3
Gears
RIGHT STICK UP / DOWN
Next Weapon
D-PAD LEFT / RIGHT

AUDIO SETTINGS

MASTER VOLUME:
MENU MUSIC:
MUSIC VOLUME:
SOUND FX VOLUME:
These are the same shared settings as the main menu. Menu music stays separate from match music, and master never stacks gain above unity.
DRIVE STRENGTH:
NOW PLAYING:
TRACK 1
DAY OR NIGHT
Gamepad: Disconnected
0
MPH
1
LIVES: 3
MODE: GROUND
BPS: 0
MINES: 7 / 7
ULTIMATE
AMMO: 3
WHEEL TO ROTATE | Q TO FIRE WEAPON